package GameObjs;

import java.awt.Graphics;
import java.util.List;

import manager.ElementManager;
import render.Model;

/**
 * 
 * @author YOU��
 *
 */

public abstract class Character extends GameObject{
	
	private int speed;
	private int direction;
	private ElementType type;
	
	@Override
	public void ObjRun() {

	}

	
	public int getSpeed() {
		return speed;
	}


	public void setSpeed(int speed) {
		this.speed = speed;
	}


	public Character (){}
	public Character (int x,int y,int w,int h,Model model) {
		super();
		this.setX(x);
		this.setY(y);
		this.setW(w);
		this.setH(h);
		this.setModel(model);
	}
	
	protected void move ()
	{
		
	}
	
}
